Vec4 top = mix(bottom, vec4(gradientbrightness, gradientbrightness, gradientbrightness, 1), gradientalpha) *** Problematic Fragment shader source code *** Supported versions are: 1.10, 1.20, and 1.00 ES QOpenGLShader::compile(Fragment): 0:1(10): error: GLSL 3.30 is not supported. Gl_Position = mvpMatrix * vec4(vertex.x, vertex.y, vertex.z, 1.0) *** Problematic Vertex shader source code *** QOpenGLShader::compile(Vertex): 0:1(10): error: GLSL 3.30 is not supported. JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for -1, skipping unlock Jack server is not running or cannot be started QOpenGLTexture::setData() requires a valid current contextĪLSA lib pcm.c:2495:(snd_pcm_open_noupdate) Unknown PCM ĪLSA lib pcm.c:2495:(snd_pcm_open_noupdate) Unknown PCM _lfeĪLSA lib pcm.c:2495:(snd_pcm_open_noupdate) Unknown PCM ĪLSA lib pcm_route.c:867:(find_matching_chmap) Found no matching channel mapĬannot connect to server socket err = No such file or directory Libpng warning: iCCP: known incorrect sRGB profile
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |